Complete Monster
by
Radaghast Kary
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Gelatinous Octahedron →
Gelatinous Cube
is an
Ooze
5e
Unaligned
D&D 5 facts
Size: Large
Type:
Ooze
CR: 2
D&D 5 sources
Monster Manual
, p. 242
Xanathar’s Guide to Everything
, p. 107
D&D 5 links
Gelatinous Cube in 5e d20 SRD
Gelatinous Cube on AideD&D
4e
D&D 4 facts
Level: 5
Type: Elite Brute
XP: 400
Entry: Ooze
D&D 4 sources
Monster Manual
, p. 202
D&D 4 links
Gelatinous Cube on D&D Insider
3e
Pathfinder 2 facts
Family:
Ooze
Level: 3
Pathfinder 2 sources
Bestiary
Pathfinder 2 links
Gelatinous Cube Monster in Pathfinder 2 SRD
TN
Pathfinder facts
CR: 3
XP: 800
Size: Large
Type:
Ooze
Initiative: —
Senses: blindsight 60 ft.
AC: 4, touch 4, flat-footed 4 (–5 Dex, –1 size)
HP: 50 (4d8+32)
Saves: Fort +9, Ref –4, Will –4
Speed: 15 ft.
Melee: slam +2 (1d6 plus 1d6 acid)
Space: 10 ft.
Reach: 5 ft.
Abilities: Str 10, Dex 1, Con 26, Int —, Wis 1, Cha 1
Attacks: Base Atk +3; CMB +4; CMD 9 (can't be tripped)
Organization: solitary
Treasure: incidental
Pathfinder sources
Bestiary
Pathfinder links
Gelatinous Cube in Pathfinder 1 SRD
D&D 3.5 facts
Type:
Ooze
Size: Huge
CR: 3
D&D 3.5 sources
Monster Manual
, p. 201
D&D 3.5 links
Gelatinous Cube in 3.5e d20 SRD
TN
D&D 3.0 facts
Abilities: Str 10, Dex 1, Con 19, Int -, Wis 1, Cha 1
AC: 3 (-2 size, -5 Dex)
Advancement: 5-12 HD (Huge); 13-24 HD (Gargantuan)
Attacks: Slam +1 melee
CR: 3
Damage: Slam 1d6+4 and 1d6 acid
HD: 4d10+36 (58)
Initiative: -5 (Dex)
Organization: Solitary
Qualities: Blindsight, transparent, electricity immunity, ooze
Reach: 10 ft. by 10 ft./10 ft.
Saves: Fort +5, Ref -4, Will -4
Size: Huge
Speed: 15 ft.
Terrain: Any underground
Treasure: 1/10th coins, 50% goods (no nonmetal or nonstone), 50% items (no nonmetal or nonstone)
Type:
Ooze
D&D 3.0 links
Gelatinous Cube in 3.0 d20 SRD
2e
FPG
sources
Wrath of the Minotaur
, p. 35
1e
Unaligned
BLUEHOLME facts
BLUEHOLME sources
BLUEHOLME Journeymanne Rules
BLUEHOLME Prentice Rules
, p. 34
BLUEHOLME links
Gelatinous Cube Dreamscape Design
First BD&D
sources
Basic Set (Holmes)
, p. 26
0e
N
S&W
facts
AC: [11]
Attacks: attack (2d4)
HD: 4
HDE: 5
Move: 2
Special: Paralysis, lighting and cold immunity
XP: 240
S&W
sources
The Blue Book of Dangers and Dweomers
, p. 85
OD&D sources
Monsters & Treasure
, p. 21